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October 28, 2006
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Stark by expansiondesign Stark by expansiondesign
Project for 3D Modelling. Just edited it a bit for dA.
Enjoi
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:iconstormfrog:
stormfrog Featured By Owner Nov 1, 2006
Ambient Occlusion sits right in the lap of Apple Design :)
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:iconexpansiondesign:
expansiondesign Featured By Owner Nov 2, 2006
ambient occlusion?? :D
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:iconstormfrog:
stormfrog Featured By Owner Nov 6, 2006
Yes, thats what I figured you had used for that render?

Ambient occlusion is a shading method used in 3D computer graphics which helps add realism to local reflection models by taking into account attenuation of light due to occlusion. Unlike local methods like Phong shading, ambient occlusion is a global method, meaning the illumination at each point is a function of other geometry in the scene. However, it is a very crude approximation to full global illumination. The soft appearance achieved by ambient occlusion alone is similar to the way an object appears on an overcast day.
(quote from Wikipedia)

Its very popular to render objects like this to show off geometry before they are textured and proper lighting has been set up.
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:icont4len4:
t4len4 Featured By Owner Oct 29, 2006
:faint:
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:iconexpansiondesign:
expansiondesign Featured By Owner Oct 30, 2006
:D
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:iconventum:
ventum Featured By Owner Oct 28, 2006
whos is the wallpaper on the puter?
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:iconexpansiondesign:
expansiondesign Featured By Owner Oct 29, 2006
j3concepts
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:iconcbloechle:
cbloechle Featured By Owner Oct 28, 2006
das einzige was meiner Meinung nicht so gut passt ist die Lampe aber ansonsten "two thumbs up!".
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:iconcbloechle:
cbloechle Featured By Owner Oct 29, 2006
i am very sorry that i wrote to you in German, but I mistook you for somebody else.
I just wanted to say that i like all of your art.
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:iconexpansiondesign:
expansiondesign Featured By Owner Oct 29, 2006
dont understand any of that!! haha thats ok! i understand the "two thumbs up" bit! thanks :D :D
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